Monday, December 21, 2015

CDC Final - Arm

This is a breakdown of the final project for CDC_1512. The following are reference images, work in progress, and issues I had while working on this project.


Images

Here are the comp and reference images I used to complete this project.

Comp Sheets




Reference Images



Work In Progress

Creating the base sculpt with Zspheres

Start of base details and volume


Reflection

This project was about creating a muscular arm that matched our reference and was anatomically correct at the same time. I used the processes covered at the beginning of the class to create the final result. I tried to follow my project plan as much as possible, and was able to get most of the work done according to what I wrote. The tools and programs listed were very helpful and I was able to use them how I wanted for the most part. Overall I think having a written plan to guide me through the process helped to keep the stress down. I did encounter a major issue when it came down to working on the hand. I found it very difficult to shape the fingers in a nice way and ended up spending so much time trying to fix the problem that I almost did not have time to finish everything else. In the end I ended up giving up on the hand and focused on finishing the rest of the project. To fix the issue of the hand I first tried to work the base zspheres with dynamesh but the fingers always ended up being meshed together. I also tried to model the hand in Maya and attaching it to the arm in zbrush but could not find a way to make it work. What I would do differently next time is to plan my time better so that I can get help when issues like this take place. In conclusion I think the project came out ok, with the exception of the hand. I definitely think I could have done better if I had managed my time better and spent less time trying to fix only one issue.

This is what I got when trying to Dynamesh the Hand


Hand imported from Maya, could not merge the two together