Saturday, June 25, 2016

3D Animation 1606 Lecture

This month I had 3D animation. We learned how to animate a basic ball bounce as well as a character walk cycle and simple action. With the knowledge I gained from the lecture materials and my notes I was able to create some fun scenes.

This first scene is the simple ball bounce which was the foundation for the second assignment where we created a Mario inspired scene. This is the final playblast for the simple ball bounce:


The second scene is the Mario inspired one. We had creative freedom for this one as long as we included three bounces. This is my final:



The next projects we worked on where character walk cycles. The first one is a walk in place cycle which helped us create the second project. This is the in place walk cycle:



The last project I will share with you is the walk forward with a simple action. Once again we had creative freedom for this project and needed to include three steps. The simple action I chose to animate is a knock on the door. Here is my final playblast.